Thursday, June 25, 2009
Be Sober When You Look at This
Well, this is one of the more mind numbing things I've seen in a while. Kinda cool to know that you can trick your body this easily.
Shut Your Eyes!
Well, I guess it's better than only being known for your pirates. Still, if anyone offers to open it up around you be sure to keep your eyes shut. Remember, it was the Old Testament God, he of fire and brimstone, who had this thing made, not the turn-the-other-cheek New Testament version.
(EDIT: Also, the Google ads that show up next to this post are kinda scary, thank me for not monetizing)
Wednesday, June 24, 2009
Trifecta for the Day!
Because you will be hearing more about this silly thing over the next year, here's a preview. Say it with me everyone, the vu-vu-zela!
Good Advice
Not that the 4th is even a glimmer in my eye at this point, but here are some good pieces of advice.
I will caveat it by saying that it is tougher to force a child to cheer for a non-home, non-winning team. Sorry dad, but me being a Browns fan was a non-starter.
Games and their Fluff
There's changes afoot in the world of games-Billy-enjoys. Wizards of the Coast (WotC - makers of Magic) and Games Workshop (GW - makers of Warhammer and Warhammer40k) are both in the process of changing, to varying degrees, the nature of their games and the ways they approach their customers. I was struggling to figure out how to present this particular situation. I knew that WotC was handling their change far better than GW (surprise surprise), but explaining why without just rehashing previously made points was giving me trouble. To resolve the problem I did something I haven't done for any of my previous blog posts - I started outlining. My result? WotC attempts to understand their game and their customers on a regular, iterative basis. GW ignores its customers and believes utterly in its own view of the world.
I'm writing about this now because for the second time in its 16+ year existence, Magic is getting a rules overhaul. This overhaul won't be as significant as the 5th-6th edition change, but it's definitely going to throw people for a loop. If anyone is interested you can find a very detailed summary of the rules changes here, and the head Magic designer's (Maro) comments about the changes here. I recommend clicking the first link and just looking at how much text they spend explaining the changes. If you want, read one or two of the explanations (pick a shorter one). There's no need to understand the specific rules, just read the way the language is presented. It's clear, concise, and precise. One of the better sections that illustrates my larger point is found under #4 where it states, "The Fix: We are matching most players' expectation by changing the rule such that the owner of a token is, in fact, the player under whose control it entered the battlefield." Again, knowing about token ownership is besides the point. The fact that they changed the rules to match the players expectations is important for a variety of reasons. First, they understood how the rule used to work. Second they understood how their players were confused by the rule. Third, they understood how to change the rules to fit players perceptions. Fourth, they changed the rules to make their games more intuitive.
As Maro said in his piece above, "What is the greatest threat to Magic, in my not so humble opinion? We stop getting new players. While we have excellent player retention, for various reasons, people do leave the game. Without a counter balance of fresh blood, the game would hit the point of diminishing returns and then Magic no longer becomes economically viable to produce. But Magic is an awesome game. How would we ever stop attracting new players? The answer is what I consider to be the biggest danger to the game: complexity creep." These games are not necessarily easy to grasp. Or at least, the perception is that they are complicated. Honestly, I could explain either game to an interested person in about 20 minutes and we could be playing our game fairly effectively within an hour. Sure both have 100+ page rule books, but you can get by on the basics. WotC recognizes that fact, and is working to make their rules match with players expectations. GW - not so much.
There are two examples for this that I can come up with. The first is in a frequently asked questions document found here. One of the many armies in Warhammer has an item, a magic puppet, that lets them modify a very specific type of die rolls. Ok, easy enough, but what happens when both players have the same puppet, whose puppet takes precedence? The answer is as follows, "A. Easy! First the player that rolled the Miscast makes his roll on the chart. Then, either player declares that he’s using the Puppet, rolls the D3 and modifies the result. Finally, the other player (with a swashbuckling move and a sound: ‘aha!’), reveals that he also has a Puppet and modifies the result again by a D3." There are several things wrong with this answer. The first is that it doesn't actually answer the question. Because subtraction is not a commutative property (i.e. 5-2 is not the same as 2-5) it really does matter who modifies the die roll first. In the above answer, the resulting situation is that both players stare at each other waiting for one to make the first move. Ok, so the answer fails miserably because it doesn't actually state how to resolve the situation. It also fails because it demonstrates that the person answering the question doesn't understand the primary purpose of the question. It's not, what happens in total when there are two puppets, it's what happens first. The fact that their rules makers don't understand their own game is a MASSIVE failing on the part of GW. Finally, the answer fails because of the "swashbuckling move and sound" section. Games should have senses of humor. I'm sure chess players have stock jokes (probably something about congress between pawns and queens), that said, rules clarification documents are not places for them. Anyone asking this sort of question wants a black and white answer - neon polka dots should stay away.
The other example came about in the latest revision of the Warhammer40k rules. A definition (defensive weapons) changed from 4th edition to 5th edition. An army was created right at the time when the change was taking place. A unit from that army was designed with full knowledge of the change. The lead designer for the army and the game designed the unit as a mobile gun platform. The change of the rules negated that intent. When asked by the customers in a Q&A session about the role of the unit the designer stated that it was intended as a mobile gun platform. When it was pointed out that the rules (which he had written) didn't allow for his initial intent he was stumped, and then reversed course and said the unit was a troops transport. Regardless of the specifics (and whether the story is apocryphal or not) the mismatch of intention and result still exists. It demonstrates that GW itself doesn't get its own game. Not only can they not provide the clear and concise summary of what is changing that WotC did in the above link, they can't even keep it straight in their own heads!
This brings me to the next issue with GW - intentionally pushing customers out of the store. The most recent way they've figured out to make coming to their game centers less palatable was to do away with the free paints, brushes and hobby supplies. Now sure, it cost them money to have all this stuff sitting out for the free use of any patron. However, it was an AMAZING selling point for coming into the store. You could bring some models, do some work on them and generally just shoot the breeze with like minded individuals all day long. A sizable portion of the stores patronage lacks basic social skills, so the ability to keep your hands and eyes busy during the lulls in conversation made hanging out at the GW store a much more palatable option. And if you're hanging out there it's much more likely that you'll impulse buy something. Now, without that hook, unless you can get a game (on the increasingly limited tables) there's little reason to hang out and wait. Doing away with the free hobby supplies is a classic penny-wise pound-foolish decision. They won't be spending the $100/month on new paints. They also won't be getting the $1000/month in impulse buys they used to receive...
Anyway, that all came out much more rant-ish than I intended. Sorry. If anyone has any questions please feel free to ask, and as always, please do sound off in the comments section with any thoughts or feelings.
(7 more calendar days to go at the current job - retirement's looking AWESOME!)
Um, I'm in Trouble
Ugh: http://www.celsias.com/article/san-francisco-newsom-ushers-organic-composting-law/
My future city is crazy, I know, but really? This? Are they going to be sifting through my trash? Am I going to have to buy a compost bin? Seriously, wtf!?
Tuesday, June 23, 2009
Two Things
First, I don't ride the Metro much at all, Red Line even less, so I am very much alive, although it's nice to know some people out there did worry.
Second, I'm behind a firewall at work right now, but expect another rant about good and bad game design later tonight when I can get home and do some linking.
Thursday, June 18, 2009
Summer Doldrums
With the end of the NBA season on Sunday night we're officially in the summer TV doldrums period. The time where there're no sports to watch and when any form of scripted TV generally goes away. At least the second part used to be true. These days some of the best TV actually shows during the summer. The only caveat is that you won't find it on the major networks. Instead, this summer you'll have a much better time checking out HBO, AMC and USA.
Tonight for example there's both Burn Notice and Royal Pains on USA. Burn Notice is McGyver as a spy in Miami, and Royal Pains is the latest show that involves rich people behaving richly. Both shows are good eye candy, have plots just on the good side of inane, and have characters that are all eminently enjoyable. Burn Notice is on its 2nd official season (although season 1 had a pretty long interlude in the middle) and Royal Pains is showing it's 3rd episode tonight. You can catch up with both of them on Hulu, which is god's gift to the bored, and I highly recommend both.
Entourage will be coming back in early July, and if the story goes in the direction last season's finale would suggest, things are looking up for the boys. I understand how it's easier to grow characters when they're facing adversity than success, but two seasons of down times got pretty dull. Now that Vince is going to be starring in Scorsese's version of Gatsby should mean that his career is back on the upswing. That said, I'd take 30 mins a week of Ari, Llyod and Drama just being themselves. HBO generally does marathons of shows as they're coming back, so it should be pretty easy to catch back up a week or two before the season premier.
The last show of the summer will be Mad Men's season 3, which is scheduled to come back some time in August. The characters and writing on this show are easily the best of the four I've mentioned. It's definitely slower, but it's "good TV". Unfortunately, like a lot of other "good TV" out there it doesn't get the ratings to match its awards. Fortunately, it's on a cable channel, so it shouldn't go the way of Studio 60 and other network shows that these days have a much better shot at survival on a cable channel.
If I had more uumph in me right now I'd go on a long tirade about how TV creation, distribution, ratings and marketing need to seriously grow up in the current age of digital distribution. Aside from Lost, which I'm a total junkie for, I can't remember the last time I watched a show live, without at least a moderate tape delay on my DVR. I watch a ton of shows on Hulu, Netflix, or just from my DVR. Unfortunately, as easy as it would be for companies to see what it is that I'm watching (digital footprints anyone?) it seems that unless you have a Nielsen box your viewing doesn't count. As a result, American Idol "wins" the ratings regularly, and quality shows like Terminator get axed. I read somewhere that a network TV show needs 15 million + viewers a week to be considered successful, whereas a cable show is a hit if it breaks the 1 million mark. If that discrepancy means that I'll only like shows on cable in a few years so be it, but with all the new ways companies have to follow my viewership and target me with ads, there's got to be a better way. Now someone just needs to find it (and maybe hire me as their lawyer.... bwahaha)
Wednesday, June 17, 2009
Summer Movies
I've mentioned several times in this space that this summer's crop of movies is one of the more promising sets I've seen in recent years. There have been some disappointments, some not-as-good-as-it-could-have-been-but-lets-give-the-trailer-makers-an-Oscar offerings, one movie I definitely liked more than the 'rents, and if we're willing to go backwards a few months, one movie that shows why books are often a better story telling medium than movies.
Normally that quartet would be more than enough for an entire summer. Fortunately for yours truly there are still two 80s toy franchise movies still to come, one big-gay-Austrian satirist, a gratuitously violent look at WWII, a movie that should actually be good, and another proof that books are often better than movies (although the movies can be fun too). The early buzz on this one is pretty bad, although the previews look pretty sweet, so I'll have to wait and see how awful the reviews are, and I wish this one was playing in the theater across the street from me, cause it looks awesome!
By my count that makes 12 movies this summer that I'd like to go see. I'll probably end up missing a few of them, but that's an incredibly deep list of movies that at least have the potential to be entertaining. Now, I'm not counting on any of these movies cracking my "3 movies on a deserted island that has a 50HD tv, DVD player and infinite power source for the two" list (Casablanca, Princess Bride, Star Wars), but I wasn't disappointed (too much) by either Terminator or Watchmen. Wolverine I knew would suck going into the theater (couldn't convince my friends that it really was going to be that bad - I mean, the helicopter exploded twice! The love interest died, twice!), but Star Trek was thoroughly enjoyable from start to finish. I'll agree with my maternal unit's assessment that the plot sucked - Romulan miners from the future come to kill the Federation, and give the writers an excuse to retcon whatever they want - but there wasn't a slow moment throughout the entire thing, I thought the casting was great, the dialogue was fun, and the more successes movies like that have the more likely my space opera craving will be hit (come on, do a Serenity sequel already!!!!)
It's rare that any "action" movie can stand the test of time: Star Wars 4-6 (and people will ding me on the Ewoks), Indy 1 &3, Terminator 2, Matrix, Top Gun, Fifth Element (although that's more of a cult following), Die Hard, Gladiator (does this count?). That's 11 movies going back over 30 years, less than the total coming out this summer. Basically what I'm saying is that summer movies are like one night stands - you're doing it for fun, not trying to find a life partner. That's why I have to disagree with the Maternal Unit's assessment of Star Trek. I contend it was fun, and that's really all I'm looking for. If my life depended on it I'd say that none of the movies from this summer will join the list that started this paragraph, although I'm willing to be pleasantly surprised. That said (which is apparently my trade-mark typed saying (thanks sis)), I'm extremely happy with the direction that Hollywood is going this summer. Before Spiderman and the Lord of the Rings movies, most of my nerd interests had about a 0% chance of actually making it onto the big screen. These days it seems like its more of a question of when, not if (although this holy grail really needs to get green lit).
All I'm saying is that as a self professed nerd, the movie titles this summer make me happy! Now lets just hope some of the actual celluloid (or digital bits and bytes as the case may be) can live up to the names.
Sad but True
Found this article hilarious, and also kind of disturbing. Also, the gauntlet has been thrown, so expect a run down of this summer's movie scene a bit later today.
Tuesday, June 16, 2009
Darn, and it Looked So Promising
Ok, I'll be the first (although surely not the last) to admit that I've become a little too enamoured with the concept of the warp drive. On a deeply visceral level the idea of a universal speed limit just doesn't jive with the way universe is set up. There HAS to be some way that galaxy (ooh, or even trans-galactic) empires could exist, and that's not going to happen if it takes 100+ years to visit your closest neighbor. So, the warp drive, even though it's probably centuries away (although who knows wtf our scientific progress is going to start looking like), was definitely near the top of my science wish list (hmm... that's a cool idea for a later post).
Unfortunately, I just came across this story, which suggests there might be a few down sides to the warp drive. Oh well, back to the drawing board I guess.
Monday, June 15, 2009
Because it's Cool
I've mentioned this to various people over the past year or two, but given how cool faster than light (FTL) travel is, most folks haven't heard about this concept. If we're ever going to travel the stars, here's a good guess of how it's going to happen.
Friday, June 12, 2009
Freedom isn't Free
Upon reading that title, the more high minded out there are probably thinking of the Thomas Jefferson quote about the Tree of Liberty and the blood of patriots and tyrants. The more scatologically minded are probably thinking about the song in Team America. While both are worthy thoughts, neither captures the intent of the title. Rather, I'm thinking of freedom in the Tocquevillian sense.
The best teacher I've ever had in my life was my college advisor, Joshua Mitchell. He wrote this book about Alexis de Tocqueville and I was lucky enough to take a class with him on Tocqueville's master work Democracy in America. Of the many mind altering thoughts put in my head during that class, one of the most important is the concept of limited freedom. The basic thesis of this argument is that if you give a person unlimited freedom they will be paralyzed by indecision. I'm big on mental imagery to understand difficult concepts so here's the image:
Imagine a person on an infinitely large grid who is told they need to reach the end of the grid in order to receive a reward. They can take any path they want, but the goal is to reach the end. If put in that situation most people would have no idea which way to go. All directions seem equally vast, empty and pointless. If instead you were to say go through door one or door two, the individual would have far fewer choices, and so would be able to reach a conclusion more readily. Infinite freedom is the first case, limited freedom the second.
The conclusion to this argument is that only when a person is free to chose from a discrete set of options will that person be able to exercise his/her free will. Hence - freedom isn't free, rather, you need to limit a persons freedom in order for that person to be able to use their freedom. Hopefully that made a modicum of sense. More hopefully, seeing why I'm talking about it will make things make more sense.
Right now I'm feeling like the person on the blank grid who's being told to "find the other side". I have no idea where to go, and the enormity of my task is freezing me into inaction. Sure, you'd think, "ok, Billy's going to Law School. His choices are pretty limited, what's he obsessing about? Jeeze GROW UP!" Absent for a moment the fact that I, like the Lost Boys and the kids in the Toys 'R Us song don't ever want to grow up, there's actually a surprisingly large amount on my plate right now. I need to get a loan for school, find a place to live, figure out my insurance situation for the summer (really? insurance? apparently...), register my gaming organization as a charity/non-profit (government bureaucracies are fun), coordinate with the charities our organization selected for our season ending tournament, coordinate with the tournament location, write up a script for a SGi podcast, go to the gym (I'll have soo many more clothes to wear if I could just fit into all of them), eat, sleep, shower, have fun. Sure, towards the end of that list there were things that are more long term/general upkeep, but it all takes time.
So, to tackle that mess I'm picking things and randomly doing them. For example, today I got all of the initial charity registration done that I can do without getting other's signatures. That's a big step forward and let me cross something off the list. I'm also making an appointment to go to my bank on Monday and talk to a loan officer about getting deeply into debt for school. Those two are the biggies, and once they're done the rest kinda sorta fall into place - I'll have dropped my total options of "things to do" from 20 down to 5, at which point it all seems more manageble.
Why am I writing this blog post? Well, first, many of the naggers read this blog, so I figured it would help them to realize that not only do I have a plan, but I'm making progress on that plan. If various naggers see that theirs is not the only nag on the list, they might all be nicer in their nagging (although anyone who knows me knows that nagging is necessary, gah the vicious cycle!). Second, it's cathartic to write about one's worries. Third, another item on the list of "things to do" is blog. By whining about all the things to do on my blog I am able to check off one of those things (yes, that sentence tortures the rules of grammar, but 1) I don't care, 2) you get the point). Fourth, um, oh, right, fourth, by sharing a deeply philosophical understanding of why people procrastinate I achieve two aims. One, everyone gets better insight into the black box that is Billy's brain, and two I get to look really smart while being really lazy.
Anyway, that's all for now, hopefully you've learned a little something, or at the very least wasted some time (and now you know that by wasting time you're not being lazy, rather you're falling victim to a Tocquevillian crisis!). Blog to you later!
Thursday, June 11, 2009
Better Late than Never
Last weekend I participated in a Warhammer Fantasy tournament. Here's the AAR (after-action report for those not in the know) as well as some general thoughts.
I went into the tournament talking quite a bit more trash than is my usual, fly-below-the-radar style. For the none-of-you out there who don't know but do care, I play demons. In general this is like bringing the '96 Bulls against the 1996 CYO Mt. Carmel 7th Grade A-team. It's just not a fair fight. The tournament had put in quite a few restrictions to try and hamper my army, but I'd play tested a bit, had my army nice and ready to go and was confident that I could pull out a victory.
The first round I was paired up against a lizardmen army. Lizards have a lot of different abilities that are tailor made for going up against demons, and the guy had an army that looked reasonably well put together. He had made a few choices that I thought of as sub-optimal, so I pegged him as a good-not-great player. He ended up being one of the better players at the tournament, and my early misappraisal of his abilities definitely hurt. In the game I made 2 mistakes, and had one run of truly terrible dice rolling. I should have switched the deployment of two units, I thought something was within 20" of me when it was actually 20.25" (ouch), those were the mistakes. On the other hand, I managed to get three of my main combat units into a fight with his one main unit, a fight where I'm roughly a 75% favorite. Sadly, the dice came up on the 25% side, and my army ended being completely wiped out.
The tournament used "battle points" to determine an overall winner, and after the first game I was at 0. My opponent had picked up 20. I knew then that I had no hope of winning, but figured I could make a good charge at the "top something" by wiping my way through the losers bracket. The round two pairings came up and I was being pitted against the youngest person in the tourney. One of the tournament organizers (with whom I'm pretty good friends) came up to me and said "be nice". I replied, "of course, but there's only so much I can do".
The kid had a very nicely painted chaos warriors army (turns out his dad painted it) and he was a pleasant enough opponent who knew the rules pretty darned well for someone his age (13 I later found out). That said, he just had no hope. His entire strategy revolved around charging into combat with me. The problem was that given a modicum of intelligence on my part (which I displayed in this game) the units he was trying to get into a fight with me had no chance of winning. I ended up tabling him after turn 4 (of 6). I really tried to be nice, and he seemed to have a good time of it, so I didn't feel too bad.
After getting 20 points from the kid I had gotten some of my pride back, and had the equivalent of two draws. That said, there were people in the high 30s, so I still had a lot of work to do. Game 3 I was pitted against another chaos warriors army. This opponent had driven all the way down from New Jersey, and was a really nice guy. That said, his army suffered from the same issue that my previous opponents had, although to a lesser degree. Also, the huge amounts of Capt. Morgan and Coke he'd been drinking probably didn't help that much. He had a slightly sub-optimal army (chose the wrong type of spells - Nurgle instead of Tzeentch, and yes Mom, Nurgle is the guy who has the Great Unclean One) and he split his army into slow and fast sides. I was able to deploy across from only the fast side, and pretty much nullify his slow moving portion. The dice didn't screw me and my guys were just better than his. Still, because I ignored half his army I was only able to get 14 of the 20 possible points.
This put me at 34 points after 3 games. The top tables had roughly 50, so again, no hope of winning. That said, I'd managed to eke my way back above several of my friends who'd won their first few games, so that was nice. My last game was against yet another chaos warriors army. My 4th opponent had played another of my friends in game three and I'd been able to watch enough of it to know that he knew what he was doing. Also, he had the best army build for chaos warriors that was possible under the tournament rules. However, his build requires one model get a certain spell in order for it to be most effective. Spells are randomly rolled, and he had a 1/6 chance to not get that spell. Fortunately for me, it was that 1 in 6, and so I wouldn't have to fight his army at its peak.
Unlike my previous opponent, this guy's entire army was mounted, so I couldn't just ignore one half. Fortunately, my guys are still better than his. In one instance one of my hero models was surrounded by ten of his basic troops. My guy was just flat out better and won. It was that kind of a fight. It was a pretty close fight until the last turn when I forced his general to charge mine. He threw in another unit as well, but I was able to use a rule which allows only our two generals to fight. Mine slaughtered his (mine was a 20 foot tall demon, his was a wussy wizard, it kind of makes sense) and ran down the other unit. This was a big enough swing to give me a 16 point victory.
At the end of the day I managed to finish 10th out of 50 with 50 battle points. The tournament winner had 68 although 20 of those came when his last opponent forfeited the game over a rules dispute... On the whole I'm pretty happy with my comeback. I'll definitely be haunted by the possibility of what might have been if that one charge in the first game had actually worked out. Especially looking at the top tables near the end of the tournament I know that my army would have an AWESOME match up against anything it would have fought there. Oh well, play better next time.
Overall the tournament went well, and I thought a lot of the individual balance restrictions that were in place worked well. That said, I think most of them worked because so many of the attendees assumed the restrictions would work, and so brought sub-optimal lists. From a pure power perspective I think there were maybe 2 or three other lists in the tourney that could match me, and so I'm still pretty annoyed that I only finished 10th. That said, 50 points in 3 games isn't too shabby so overall I'm pretty pleased.
I do still think that demons are utterly broken, and on my road trip across the country this summer I plan on proving that point. I'm going to be stopping at stores across the country and challenging people to games. I'll definitely be blogging about it (that trip is a main reason this blog started), so expect fairly regular updates about the state of play in Illinois, Missouri, Arizona and California at least (we'll see if I make it down to Texas). And that trip is coming up in just about a month, now all I have to do is get the financing in place (ugggggh, anyone have $70k they want to loan me? I'm good for it I swear! I just don't want to deal with the loan application process, BOO WORKING!)
I went into the tournament talking quite a bit more trash than is my usual, fly-below-the-radar style. For the none-of-you out there who don't know but do care, I play demons. In general this is like bringing the '96 Bulls against the 1996 CYO Mt. Carmel 7th Grade A-team. It's just not a fair fight. The tournament had put in quite a few restrictions to try and hamper my army, but I'd play tested a bit, had my army nice and ready to go and was confident that I could pull out a victory.
The first round I was paired up against a lizardmen army. Lizards have a lot of different abilities that are tailor made for going up against demons, and the guy had an army that looked reasonably well put together. He had made a few choices that I thought of as sub-optimal, so I pegged him as a good-not-great player. He ended up being one of the better players at the tournament, and my early misappraisal of his abilities definitely hurt. In the game I made 2 mistakes, and had one run of truly terrible dice rolling. I should have switched the deployment of two units, I thought something was within 20" of me when it was actually 20.25" (ouch), those were the mistakes. On the other hand, I managed to get three of my main combat units into a fight with his one main unit, a fight where I'm roughly a 75% favorite. Sadly, the dice came up on the 25% side, and my army ended being completely wiped out.
The tournament used "battle points" to determine an overall winner, and after the first game I was at 0. My opponent had picked up 20. I knew then that I had no hope of winning, but figured I could make a good charge at the "top something" by wiping my way through the losers bracket. The round two pairings came up and I was being pitted against the youngest person in the tourney. One of the tournament organizers (with whom I'm pretty good friends) came up to me and said "be nice". I replied, "of course, but there's only so much I can do".
The kid had a very nicely painted chaos warriors army (turns out his dad painted it) and he was a pleasant enough opponent who knew the rules pretty darned well for someone his age (13 I later found out). That said, he just had no hope. His entire strategy revolved around charging into combat with me. The problem was that given a modicum of intelligence on my part (which I displayed in this game) the units he was trying to get into a fight with me had no chance of winning. I ended up tabling him after turn 4 (of 6). I really tried to be nice, and he seemed to have a good time of it, so I didn't feel too bad.
After getting 20 points from the kid I had gotten some of my pride back, and had the equivalent of two draws. That said, there were people in the high 30s, so I still had a lot of work to do. Game 3 I was pitted against another chaos warriors army. This opponent had driven all the way down from New Jersey, and was a really nice guy. That said, his army suffered from the same issue that my previous opponents had, although to a lesser degree. Also, the huge amounts of Capt. Morgan and Coke he'd been drinking probably didn't help that much. He had a slightly sub-optimal army (chose the wrong type of spells - Nurgle instead of Tzeentch, and yes Mom, Nurgle is the guy who has the Great Unclean One) and he split his army into slow and fast sides. I was able to deploy across from only the fast side, and pretty much nullify his slow moving portion. The dice didn't screw me and my guys were just better than his. Still, because I ignored half his army I was only able to get 14 of the 20 possible points.
This put me at 34 points after 3 games. The top tables had roughly 50, so again, no hope of winning. That said, I'd managed to eke my way back above several of my friends who'd won their first few games, so that was nice. My last game was against yet another chaos warriors army. My 4th opponent had played another of my friends in game three and I'd been able to watch enough of it to know that he knew what he was doing. Also, he had the best army build for chaos warriors that was possible under the tournament rules. However, his build requires one model get a certain spell in order for it to be most effective. Spells are randomly rolled, and he had a 1/6 chance to not get that spell. Fortunately for me, it was that 1 in 6, and so I wouldn't have to fight his army at its peak.
Unlike my previous opponent, this guy's entire army was mounted, so I couldn't just ignore one half. Fortunately, my guys are still better than his. In one instance one of my hero models was surrounded by ten of his basic troops. My guy was just flat out better and won. It was that kind of a fight. It was a pretty close fight until the last turn when I forced his general to charge mine. He threw in another unit as well, but I was able to use a rule which allows only our two generals to fight. Mine slaughtered his (mine was a 20 foot tall demon, his was a wussy wizard, it kind of makes sense) and ran down the other unit. This was a big enough swing to give me a 16 point victory.
At the end of the day I managed to finish 10th out of 50 with 50 battle points. The tournament winner had 68 although 20 of those came when his last opponent forfeited the game over a rules dispute... On the whole I'm pretty happy with my comeback. I'll definitely be haunted by the possibility of what might have been if that one charge in the first game had actually worked out. Especially looking at the top tables near the end of the tournament I know that my army would have an AWESOME match up against anything it would have fought there. Oh well, play better next time.
Overall the tournament went well, and I thought a lot of the individual balance restrictions that were in place worked well. That said, I think most of them worked because so many of the attendees assumed the restrictions would work, and so brought sub-optimal lists. From a pure power perspective I think there were maybe 2 or three other lists in the tourney that could match me, and so I'm still pretty annoyed that I only finished 10th. That said, 50 points in 3 games isn't too shabby so overall I'm pretty pleased.
I do still think that demons are utterly broken, and on my road trip across the country this summer I plan on proving that point. I'm going to be stopping at stores across the country and challenging people to games. I'll definitely be blogging about it (that trip is a main reason this blog started), so expect fairly regular updates about the state of play in Illinois, Missouri, Arizona and California at least (we'll see if I make it down to Texas). And that trip is coming up in just about a month, now all I have to do is get the financing in place (ugggggh, anyone have $70k they want to loan me? I'm good for it I swear! I just don't want to deal with the loan application process, BOO WORKING!)
Monday, June 8, 2009
Something Cool
I find this strangely mesmerizing. Thought I'd share it with you all. Also, I played in a Warhammer tournament this weekend, will probably share way too many thoughts about it later today.
Friday, June 5, 2009
Fantasy Basketball
Here's the promised second part of the fantasy draft series. This one took place immediately after MVB threw in the towel on the NFL draft. In his defense, I've played this game for many years with my dad, and MVB was just winging it, so I did have a pretty serious advantage. For the NBA draft, Sleve (name changed) had been putting together a list of players he'd want to draft, so he was slightly better prepared for this than MVB had been for his.
As I've explained in previous posts, the general idea is to put MJ on one team, Bird and Magic on the other, then give Jordan's team the first pick from there. Sleve didn't want to take me up on that, and instead just took Magic first, letting me have Jordan. Ok, if he wanted to do that who am I to argue. So first picks: Sleve - Magic, WTH3 - MJ. (I'm going to hold off scoring this one until the end, because I think you can make very good points about each pick, so it's hard to say who "won". That said, in the future I think you have to take MJ out of the discussion, cause basically, his team just wins... anyway)
Second pick Sleve took Hakeem. As mentioned before it is my opinion that the top three picks should always be MJ, Bird/Magic. Sleve definitely threw me by taking Hakeem this early, although he would have been the first center I would have taken off the board as well. I just think there are enough quality centers that 1-6ish are pretty even. If Sleve wasn't going to I definitely was going to take Bird. MJ and Bird on the same team is just so much combined "I WIN" factor.
Third pick Sleve took LeBron. Now, this was just after game 2 of the Eastern Finals, so LeBron's stock was about as high as it's been (and probably will be until he wins a championship). However, if LBJ doesn't have to be your number 1 option he brings great size, speed, D and ball handling to a team. Like Magic he can basically play all 5 positions, and putting the two of them on the floor at the same time would allow your team to go very big without losing anything in terms of back court play. Having five 6'9"+ players on the court at once is nasty. Falling behind on size, I took Tim Duncan. Assuming you don't play centers out of position, Duncan is generally regarded as the best PF ever. He has 4 rings, plays great on both sides of the floor and is a great teammate. At this point I'm down on the overall athleticism of my team, but I have 13 rings to Sleve's 7, so I'm feeling ok.
Fourth pick Sleve took Kobe. I'm not a Kobe hater like Simmons, but neither am I his biggest fan. I respect the fact that he is a beast on both ends of the floor, but in my mind he wants to be better than he is. He sees himself as Jordan, but he also has a pout button that Jordan never showed. Plus, I'm just not sure how well he could fit into a team where he wasn't the best player. Basically, Magic+Kobe has me nervous. Wanting to solidify my inside presence I took Bill Russel. He's a bit undersized to play center these days, but the idea in these drafts is to normalize size/speed based on era, and in that case there're no worries. He's also the greatest winner of all time. One of the things I like is that my team's Finals record at this point is 24-2 (both being Bird losses to Magic) and Sleves is 8-7. My team is just full of more winners and to me that matters.
Fifth Sleve took Karl Malone. Solid pick, definitely a physical force who plays both ways, but the lack of championships hurts. Yes, he was unfortunate to go up against Michael, but in every game that mattered Malone was made to look silly next to His Airness. '98 Finals Game 6's last 41.9 second, and all that. Still a fine pick. Fifth, I added Wilt Chamberlain. This pick hurts my ridiculous 92% Finals winning percentage, but having Wilt's scoring come off the bench is just too good to overlook.
This is going long so I'll summarize the last 7 picks on both sides (not necessarily in order). Sleve - John Stockton, Dennis Johnson, Grant Hill, Chris Webber, Patrick Ewing, Oscar Robertson and Moses Malone. WTH3 - Pete Marovitch, David Thompson, Scottie Pippen, Kareem Abdul Jabbar, Dennis Rodman, Jerry West and CP3.
Sleve basically lost the draft in his three pick run of DJ, Hill and Webber. DJ was a solid role player, and apparently won the 79 Finals MVP. Hill and Webber are both testaments to almost-lived-up-to potential. All three are great players who would fit into a championship team, I'm just not sure they're all timers. Ewing (while a Hoya, he's a Hoya I remember as a hated Knick, so am always ambivalent towards) never could win the big one. Stockton is a solid pick, although I can see taking Isiah over him. Big O and Moses are both great picks, and in my opinion are the strength of Sleve's later rounds.
Not much you can say about my last few picks. I've got a soft spot for Pippen and Rodman due to their Bulls affiliations. You could make the case that neither deserve to be on this team, but I took them more for their athleticism and D. The '91 Bulls combo of Jordan and Pippen were just amazing perimeter defenders and I liked both of those two in picks 8-12. West I got 12th, which is just sad, because he's the frikken logo and probably the third best guard of all time. Younger players just see a White Guy and don't think about him, so he's definitely someone who can be picked up later. Kareem changed the rules of the game (no more dunking) cause he was so dominant. Russell, Wilt, Kareem and Duncan as my bigs makes me pretty confident about controlling the post, especially compared to Hakeem, Malone and Ewing. I especially like the mental toughness edge I'd have over Malone and Ewing. Pistol Pete and CP3 could handle the ball for me, although given my overall talent, they're probably some of the first to go to the bench. Jordan, Bird, West, Duncan and Russell are probably my best starting 5, and I'd put CP3 and Pete out there when I want to run. Thompson is largely referred to as the athletic freak of the league before Michael, and would be a great sub for MJ. Ok, apparently I did have a lot to say about my last few picks, sorry.
Ok, so those were the teams. It really was pretty close until Sleve's threesome of average. As with the NFL, I heartily recommend this as a time passing activity. That said, I've clearly done this before, so don't expect a cake walk if you take me on.
Enjoy the weekend!
As I've explained in previous posts, the general idea is to put MJ on one team, Bird and Magic on the other, then give Jordan's team the first pick from there. Sleve didn't want to take me up on that, and instead just took Magic first, letting me have Jordan. Ok, if he wanted to do that who am I to argue. So first picks: Sleve - Magic, WTH3 - MJ. (I'm going to hold off scoring this one until the end, because I think you can make very good points about each pick, so it's hard to say who "won". That said, in the future I think you have to take MJ out of the discussion, cause basically, his team just wins... anyway)
Second pick Sleve took Hakeem. As mentioned before it is my opinion that the top three picks should always be MJ, Bird/Magic. Sleve definitely threw me by taking Hakeem this early, although he would have been the first center I would have taken off the board as well. I just think there are enough quality centers that 1-6ish are pretty even. If Sleve wasn't going to I definitely was going to take Bird. MJ and Bird on the same team is just so much combined "I WIN" factor.
Third pick Sleve took LeBron. Now, this was just after game 2 of the Eastern Finals, so LeBron's stock was about as high as it's been (and probably will be until he wins a championship). However, if LBJ doesn't have to be your number 1 option he brings great size, speed, D and ball handling to a team. Like Magic he can basically play all 5 positions, and putting the two of them on the floor at the same time would allow your team to go very big without losing anything in terms of back court play. Having five 6'9"+ players on the court at once is nasty. Falling behind on size, I took Tim Duncan. Assuming you don't play centers out of position, Duncan is generally regarded as the best PF ever. He has 4 rings, plays great on both sides of the floor and is a great teammate. At this point I'm down on the overall athleticism of my team, but I have 13 rings to Sleve's 7, so I'm feeling ok.
Fourth pick Sleve took Kobe. I'm not a Kobe hater like Simmons, but neither am I his biggest fan. I respect the fact that he is a beast on both ends of the floor, but in my mind he wants to be better than he is. He sees himself as Jordan, but he also has a pout button that Jordan never showed. Plus, I'm just not sure how well he could fit into a team where he wasn't the best player. Basically, Magic+Kobe has me nervous. Wanting to solidify my inside presence I took Bill Russel. He's a bit undersized to play center these days, but the idea in these drafts is to normalize size/speed based on era, and in that case there're no worries. He's also the greatest winner of all time. One of the things I like is that my team's Finals record at this point is 24-2 (both being Bird losses to Magic) and Sleves is 8-7. My team is just full of more winners and to me that matters.
Fifth Sleve took Karl Malone. Solid pick, definitely a physical force who plays both ways, but the lack of championships hurts. Yes, he was unfortunate to go up against Michael, but in every game that mattered Malone was made to look silly next to His Airness. '98 Finals Game 6's last 41.9 second, and all that. Still a fine pick. Fifth, I added Wilt Chamberlain. This pick hurts my ridiculous 92% Finals winning percentage, but having Wilt's scoring come off the bench is just too good to overlook.
This is going long so I'll summarize the last 7 picks on both sides (not necessarily in order). Sleve - John Stockton, Dennis Johnson, Grant Hill, Chris Webber, Patrick Ewing, Oscar Robertson and Moses Malone. WTH3 - Pete Marovitch, David Thompson, Scottie Pippen, Kareem Abdul Jabbar, Dennis Rodman, Jerry West and CP3.
Sleve basically lost the draft in his three pick run of DJ, Hill and Webber. DJ was a solid role player, and apparently won the 79 Finals MVP. Hill and Webber are both testaments to almost-lived-up-to potential. All three are great players who would fit into a championship team, I'm just not sure they're all timers. Ewing (while a Hoya, he's a Hoya I remember as a hated Knick, so am always ambivalent towards) never could win the big one. Stockton is a solid pick, although I can see taking Isiah over him. Big O and Moses are both great picks, and in my opinion are the strength of Sleve's later rounds.
Not much you can say about my last few picks. I've got a soft spot for Pippen and Rodman due to their Bulls affiliations. You could make the case that neither deserve to be on this team, but I took them more for their athleticism and D. The '91 Bulls combo of Jordan and Pippen were just amazing perimeter defenders and I liked both of those two in picks 8-12. West I got 12th, which is just sad, because he's the frikken logo and probably the third best guard of all time. Younger players just see a White Guy and don't think about him, so he's definitely someone who can be picked up later. Kareem changed the rules of the game (no more dunking) cause he was so dominant. Russell, Wilt, Kareem and Duncan as my bigs makes me pretty confident about controlling the post, especially compared to Hakeem, Malone and Ewing. I especially like the mental toughness edge I'd have over Malone and Ewing. Pistol Pete and CP3 could handle the ball for me, although given my overall talent, they're probably some of the first to go to the bench. Jordan, Bird, West, Duncan and Russell are probably my best starting 5, and I'd put CP3 and Pete out there when I want to run. Thompson is largely referred to as the athletic freak of the league before Michael, and would be a great sub for MJ. Ok, apparently I did have a lot to say about my last few picks, sorry.
Ok, so those were the teams. It really was pretty close until Sleve's threesome of average. As with the NFL, I heartily recommend this as a time passing activity. That said, I've clearly done this before, so don't expect a cake walk if you take me on.
Enjoy the weekend!
Finally an Answer!
Since I was a small boy many questions have haunted me. One in particular is, "if knowing is half the battle, then what is the other half?!" Well, here is an answer!
Thursday, June 4, 2009
Fantasy Sports
Everyone loves fantasy sports. If you don't well, then there's probably something wrong with you (for the purposes of that statement, being over the age of 50 counts as something wrong, sorry Dad). That said, there's a different take on the term "fantasy" that I think is worth a thought experiment at the least, and many a conversation during the lulls of a sporting event at the best. This version of fantasy sports operates on the following premise - "what is the greatest team you can make using players from any era, assuming they play at their best (i.e. Bulls Jordan, not Wizards version, Bird before his back went, 9ers Montana/Rice, not the Chiefs/Seahawks versions, etc.)" As I alluded to in previous posts, I've been playing this game a bit, and have not failed in having a great time doing it. Here are rundowns of the most recent NFL and NBA fantasy drafts I've done.
Both of these took place during my recent beach vacation, and both took place several hours into the evening's festivities. My opponents in each draft are free to claim that these "festivities" harmed their thinking process, but I was more "festive" than both, so bah and humbug to those excuses. To protect the innocent (and incompetent), I've changed the names of players.
The NFL draft was first, and tailed off rather quickly. It was against someone we'll call Mikel V Bront or MVB for short. The draft started based on the ludicrous statement by MVB that if you were picking an all time team you'd take Adam Vinatieri first because, "you'd never lose a close game". Ok, first pick, Vinatieri to MVB. Calmly, coolly and collectedly I took Joe Montana as my QB. For those scoring at home, first blood to WTH3, not MVB.
Sensing I think that he was digging himself an early hole he took Peyton Manning as his QB. Fine pick, though I could easily make the case for Elway, Marino or even Brady over Manning. Elway and Brady both have more superbowls, and Marino (at the moment) still has quite a few statistical marks over Manning. Still, if you like the cereberal, coordinator-on-the-field approach, Manning is a fine pick. Second pick I went with Jim Brown. Again, for those scoring at home, a top 5-7 all time QB, or the greatest running back of all time? Right, WTH3 - 2, MVB - 0.
Ok, so things might not have been going so well for MVB at this point. Knowing, correctly, that a solid line on both sides is key to any successful team, MVB went with Orlando Pace as his 3rd pick. A good pick. However, we had stipulated that you had to place line players at their spot, not just pick the top 5 left tackles of all time for your line. I could come up with more than 3 other good tackles, so I figured I'd let him determine who the top two were, and then just take 3 and 4 (for the record, I got Jonathan Ogden pretty late in the draft). At this point I had the best QB of all time and the best RB of all time, why not add the best WR as well? Jerry Rice, come on down! WTH3 - 3, MVB - 0.
Teams at this point:
MVB: P. Manning, O.Pace, A. Vinatieri
WTH3: J. Montana, J. Brown, J.Rice
(I win, and btw, it seems if you want your son to be good at football, have his name start with a J)
Once more, bandwagoning on my WR pick, MVB went with Marvin Harrison. A totally fine pick, and could be argued that he fits the Rice mold as well as anyone since. However, since I had the best three offensive skill position players of all time I figured I'd jump over to the D side of the ball and take Lawerence Taylor, probably the best defensive player of all time... WTH3 - 4, MVB - 0.
At this point things started to fall apart quickly. The team MVB put together before we called it quits was: QB - P. Manning, RB - W. Peyton (probably his best pick), WR - M. Harrison and C. Carter, TE- S. Sharpe, T - O. Pace, R. Grimm, G - J. Hutchinson, LB - Jack Lambert, CB - C. Bailey, D. Green, S - S. Taylor, K - A. Vinatieri. Pretty much all of those guys are hall of famers, but a few, Hutchinson, Bailey and Taylor are probably just good pro bowlers. Also, his team shows a propensity for the Redskins that while understandable given his loyalties, is just not the way to go in this game.
On the other side, my team was - QB - J. Montana, RB - J. Brown, WR - J. Rice, R. Moss, T- J. Ogden, DE - R. White, D. Jones, LB - L. Taylor, D. Butkus, CB - D. Sanders, S - R. Lott, E. Reed. Every single one of those guys aside from Reed, Moss and Ogden are probably best ever at their position, and those three are also likely first ballot hall of famers. We called it quits once I started putting his team together for him, but wow, that's just a beating.
Overall, football is a fun game for this, although given the fact that you have to go 44 players deep, it does demand a pretty good historical understanding of the game. If anyone ever wants to play this with me please let me know, its a great time.
I had planned on doing the basketball draft in the same post, but this is already probably way too long so I'll save it for another post.
For the record, I still want to do basketball fantasy draft and have a discussion of movies this summer in the next few days, so expect more increadibly long posts in the next few days.
Both of these took place during my recent beach vacation, and both took place several hours into the evening's festivities. My opponents in each draft are free to claim that these "festivities" harmed their thinking process, but I was more "festive" than both, so bah and humbug to those excuses. To protect the innocent (and incompetent), I've changed the names of players.
The NFL draft was first, and tailed off rather quickly. It was against someone we'll call Mikel V Bront or MVB for short. The draft started based on the ludicrous statement by MVB that if you were picking an all time team you'd take Adam Vinatieri first because, "you'd never lose a close game". Ok, first pick, Vinatieri to MVB. Calmly, coolly and collectedly I took Joe Montana as my QB. For those scoring at home, first blood to WTH3, not MVB.
Sensing I think that he was digging himself an early hole he took Peyton Manning as his QB. Fine pick, though I could easily make the case for Elway, Marino or even Brady over Manning. Elway and Brady both have more superbowls, and Marino (at the moment) still has quite a few statistical marks over Manning. Still, if you like the cereberal, coordinator-on-the-field approach, Manning is a fine pick. Second pick I went with Jim Brown. Again, for those scoring at home, a top 5-7 all time QB, or the greatest running back of all time? Right, WTH3 - 2, MVB - 0.
Ok, so things might not have been going so well for MVB at this point. Knowing, correctly, that a solid line on both sides is key to any successful team, MVB went with Orlando Pace as his 3rd pick. A good pick. However, we had stipulated that you had to place line players at their spot, not just pick the top 5 left tackles of all time for your line. I could come up with more than 3 other good tackles, so I figured I'd let him determine who the top two were, and then just take 3 and 4 (for the record, I got Jonathan Ogden pretty late in the draft). At this point I had the best QB of all time and the best RB of all time, why not add the best WR as well? Jerry Rice, come on down! WTH3 - 3, MVB - 0.
Teams at this point:
MVB: P. Manning, O.Pace, A. Vinatieri
WTH3: J. Montana, J. Brown, J.Rice
(I win, and btw, it seems if you want your son to be good at football, have his name start with a J)
Once more, bandwagoning on my WR pick, MVB went with Marvin Harrison. A totally fine pick, and could be argued that he fits the Rice mold as well as anyone since. However, since I had the best three offensive skill position players of all time I figured I'd jump over to the D side of the ball and take Lawerence Taylor, probably the best defensive player of all time... WTH3 - 4, MVB - 0.
At this point things started to fall apart quickly. The team MVB put together before we called it quits was: QB - P. Manning, RB - W. Peyton (probably his best pick), WR - M. Harrison and C. Carter, TE- S. Sharpe, T - O. Pace, R. Grimm, G - J. Hutchinson, LB - Jack Lambert, CB - C. Bailey, D. Green, S - S. Taylor, K - A. Vinatieri. Pretty much all of those guys are hall of famers, but a few, Hutchinson, Bailey and Taylor are probably just good pro bowlers. Also, his team shows a propensity for the Redskins that while understandable given his loyalties, is just not the way to go in this game.
On the other side, my team was - QB - J. Montana, RB - J. Brown, WR - J. Rice, R. Moss, T- J. Ogden, DE - R. White, D. Jones, LB - L. Taylor, D. Butkus, CB - D. Sanders, S - R. Lott, E. Reed. Every single one of those guys aside from Reed, Moss and Ogden are probably best ever at their position, and those three are also likely first ballot hall of famers. We called it quits once I started putting his team together for him, but wow, that's just a beating.
Overall, football is a fun game for this, although given the fact that you have to go 44 players deep, it does demand a pretty good historical understanding of the game. If anyone ever wants to play this with me please let me know, its a great time.
I had planned on doing the basketball draft in the same post, but this is already probably way too long so I'll save it for another post.
For the record, I still want to do basketball fantasy draft and have a discussion of movies this summer in the next few days, so expect more increadibly long posts in the next few days.
Wednesday, June 3, 2009
The Business Cycle
All large organizations go through cycles of growth and decline. My (soon to be ex) job is at an interesting point in that process at the moment. We're growing rapidly, but with all growth comes change. I'm going to law school, so I'm able to be a bit more dispassionate in my appraisal of the current situation. There seem to be quite a few "doom and gloom"ers, and a fair amount of people are jumping ship.
I've been with this company for nearly 6 years now (week and a half to go on that one), so I've seen quite a bit. I think the first "this ship is sinking" comment came back in 2004, and the boat still seems to be afloat. It's a very different looking boat, but the water is still on the outside.
We're having a big all hands meeting today at 3 and we'll see where things go from there.
Normally I wouldn't share stuff like this, cause honestly, who cares, but I realized that if the all hands meeting starts at 3 that will probably mean no other posts from me today. I have a few things I really want to talk about, so keep the faith alive that DA will have interesting content again. I swear.
I've been with this company for nearly 6 years now (week and a half to go on that one), so I've seen quite a bit. I think the first "this ship is sinking" comment came back in 2004, and the boat still seems to be afloat. It's a very different looking boat, but the water is still on the outside.
We're having a big all hands meeting today at 3 and we'll see where things go from there.
Normally I wouldn't share stuff like this, cause honestly, who cares, but I realized that if the all hands meeting starts at 3 that will probably mean no other posts from me today. I have a few things I really want to talk about, so keep the faith alive that DA will have interesting content again. I swear.
Tuesday, June 2, 2009
I'm baaack
Sorry all for the long delay between posts. I was on an awesome beach vacation and have barely touched my computer in the past week and a half. That said, I do have some good fodder for new posts, so expect fairly regular updates the rest of the week.
In the interim, feast your senses on what could hopefully, maybe, possibly be the future of gaming (and I even have the right system for it!)
In the interim, feast your senses on what could hopefully, maybe, possibly be the future of gaming (and I even have the right system for it!)
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